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Where’s my damned ending?? The parkour aspects of Mirror’s Edge are no end of fun, but the combat system was half baked, ill advised and irritating to say the least. I trudged my way through the final chapter of this game, infested with snipers and requiring do-over after do-over and for what? The final show down was over before it began and cut to credits practically before I realized I’d succeeded. Hands down the fastest and most unsatisfying wrap up I’ve ever seen in a video game, further exemplifying how confused and lacking direction the “story” for this game really was. Hey Dice, next time you come up with an interesting game play mechanic, take the time to let a coherent game percolate out of it before letting EA yank it out of your hands and slap it on the shelf. Oh ya, and I still hate your guts for the quality of Battlefield 2, but that’s a whole other story.

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